We have trees..


...and other terrain.  At least some so far.  I've been experimenting with Godot's new noise generators, and set up height and moisture noise to display some basic terrain.  I also added a few special terrains just to break things up a bit.  The mini map is now clickable so you can jump to any map location.  

Next up: 

  • More noise to generate better terrain.  I need to add temperature, and maybe things like alignment or magical energy which could affect both the terrain and the local flora and fauna.
  • Rivers.  Ideally starting in the mountains and flowing down to the coastline.

Eventually up:

  • Kingdoms/states with cities and civilizations.
  • Roads/trade routes
  • Additional map styles
  • Cave system to explore
  • Some sort of crafting/collecting system

More to come.  Thanks for checking it out so far.

Leave a comment

Log in with itch.io to leave a comment.